|
Weapon Type |
Avail |
Damage |
Ammo |
SEU |
Rate |
Defense |
PB |
Short |
Medium |
Long |
Extreme |
|
Beam Weapons |
|
|
|
|
|
|
|
|
|
|
|
|
Electrostunner |
- |
4d10 or stun* |
20 SEU clip |
2 |
1 |
Gauss/A-S |
0-5 |
11-15 |
- |
- |
- |
|
Projectile Weapons |
|
|
|
|
|
|
|
|
|
|
|
|
Shotgun |
- |
8d10/3d10/2d10/1d10 |
5 shots |
- |
1 |
Inertia |
0-2 |
3-8 |
9-18 |
19-14 |
- |
|
Gyrojet Weapons |
|
|
|
|
|
|
|
|
|
|
|
|
Gyrojet Pistol |
- |
2d10 |
10 rounds |
- |
3 |
Inertia |
- |
0-5 |
6-50 |
51-100 |
101-150 |
|
Grenades |
|
|
|
|
|
|
|
|
|
|
|
|
Dose Grenade |
- |
Sleep |
- |
- |
1 |
STA check |
0-5 |
6-10 |
11-15 |
16-25 |
26-50 |
|
Archaic Weapons |
|
|
|
|
|
|
|
|
|
|
|
|
Axe |
- |
2d10 |
- |
- |
1 |
Inertia |
0-5 |
6-10 |
11-15 |
16-20 |
20-25 |
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