Business Name: Offworld Transport
The government of Truane's Star is hiring personel to carry out a preliminary exploration of a newly discovered planet. You are to travel by starliner to Volturnus and map as much of the planet as possible. The government is especially interested in contacting and studying any intelligent races living on the planet. If you meet an intelligent race, you are to make friendly contact and learn as much as possible.
The first expedition to Volturnus disappeared without trace as soon as it entered the Zebulon system. If possible, you are to locate and rescue any survivors of this mission.
As the Black Hand Gang boards the starliner "Serena Dawn" that will take them to Volturnus, the steward hands out an interior plan of the starship and urges you to study it carefully. He also searches your luggage and places any weapons and power packs in the weapons locker. His assistant places the other heavy gear, including the military skeinsuits and tool kits issued by the government of Truane's Star, in the cargo hold (The purple rooms in the centre of the map). The only items passengers are allowed to take to their tiny cabins are their non-weapon tool kits.
During your journey, you have toured the area of the ship not shown on the map. It contains recreation areas, the observation dome, the galley, the first class living quarters and fuel storage. There is nothing else of interest in that area.
In the event you must evacuate ship, you have been instructed to proceed immediately to the escape bay (Grey room extreme right edge of map), where two of the Serena Dawn's lifeboats (The yellow squares) are stored. Each lifeboat holds up to eight persons. If it becomes necessary to use the lifeboats, you are instructed not to open the hatch until all persons using the lifeboat are assembled and ready to enter it. This is because the lifeboats automatically launch one minute after the hatch is opened. Then they seek the nearest inhabitable planet and land in the first safe spot.
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